Exodus: A Deep Dive for the Dedicated Sci-Fi Aficionado.

For a distinct breed of science-fiction fan, the revelation of Exodus stood as the most impactful reveal from a prestigious gaming awards ceremony. It's worth noting, those very fans might not have grasped its full significance during the initial showcase.

Exodus, the first project from a freshly formed studio staffed with ex- talent from a famous RPG developer, was originally announced a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a fast-paced trailer. Before this showcase, the studio's leadership detailed some of the authentic scientific theories that underpin for the game's universe: relativistic time effects, human augmentation, and galactic expansion. These are all suitably heady ideas, which are inherently challenging to convey in a brief, marketing-driven trailer.

“I wish some of those innovative and fresh ideas were highlighted in the trailer. All I saw was ‘generic man in space,’” wrote one observer. Another quipped, “My impression was ‘we have a well-known space opera RPG at home.’” Responses in online forums were equally divided.

The trailer's approach clearly is logical from a marketing perspective. When striving to stand out during a lengthy barrage of game announcements, what sells better: A group contemplating the finer points of theoretical science? Or giant robots exploding while other mechs emit plasma from their armor? However, in prioritizing visual bombast, the developers neglected to include the more nuanced elements that make Exodus one of the more exciting concept-driven games in development. Let's explore further.


The Question of Humanity

Does Exodus contain aliens? Yes. That's complicated. Recall that scene near the beginning of the trailer, showing a humanoid with ashen skin and technological components integrated into their flesh. That was certainly an alien, correct? In the end hinges on your interpretation regarding one of the game's core philosophical questions: If you applied Ship of Theseus logic to the human DNA, is what remains still a human being?

“We want the Celestials... for a player that isn't spend considerable amounts of time into learning the IP, to still grasp the fundamental idea that they're transhuman descendants, see that they’re an antagonist you have to deal with... But also, at the end of the day, make sure it's fun and that they're impressive and that they function effectively to fight against,” explained the studio's head.

Understanding how these otherworldly beings aren't by definition aliens requires grappling with immense expanses of both the galaxy and time. Time dilation — the scientific principle that time moves differently for high-velocity objects — is an fundamental scientific basis of Exodus’ narrative setting. Here are the basics: Humanity abandons a depleted Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human travelers arrive centuries before others. Those early arrivals extensively engineered their genetic sequences and adopted the “Celestial” moniker.

“There’s different levels of evolution. The people who got to the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see baseline humans as essentially backwards, lesser, not really fit for the dominant positions of society,” stated the game's lead writer.

Exodus is set about 40,000 years in the future. Ponder that scale — that's effectively all of human civilization repeated ten times over. Now imagine what humans would look like if they spent ten entire human histories advancing the limits of biological science. You would not possibly recognize the result as human. You might even believe you're seeing an alien. The most vicious lineage of Celestial, known as the Mara-Yama, can adopt diverse forms. Some possess fangs and appendages and stand nine feet tall. Others are encased in armored plating. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a fleshy blob attached to a head.


Building a Sci-Fi Canon

Between the explosions, lasers, and war beasts, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, operates a metallic machine that produces a purple glow. A spaceship jets into a portal and is gone at near-light speed. This all seems outside human achievement, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of concepts that seem alien but are deeply rooted in humanity's own evolution.

Beyond the core development team, the Exodus lore is being crafted by what the narrative lead called a duo of “literary legends.” One bestselling author has already published a massive novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Incorporating such legendary science-fiction minds into the fold years before the game's release has allowed the studio to develop a layered fictional universe as a framework for the game.

“It was really a joint venture. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to handcuff him. You want to give him latitude,” the narrative director said of the collaboration.

One notable scene shows Jun seemingly shape the ground beneath him, creating stone into a temporary bridge. This material, called livestone, responds to brainwaves from Celestials or augmented enforcers — descendants of later human arrivals who were allowed limited technologies by the Celestials. Since Jun shows this ability, questions are raised about his nature.

“Jun's not exactly a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, adding that the ability to use Celestial technology is a “central mechanic of the game.”

The sheer scale of the Exodus setting — both in the galaxy and historical time — means there is abundant room for various stories to coexist, using the same universe without causing interference.


Stories Within the Void

Although Exodus has been on the radar for a couple of years and won't arrive, several stories have already told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials utterly alien to her experience. An episode of a television series recounts a heartbreaking story about a father chasing his daughter across star systems, with time dilation imparting life-altering effects on their family; by the time he finds her, she has aged many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily left by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun eating away at everything, including essential life support systems, and Jun must use his unusual powers to {find a solution|stop

Christine Klein
Christine Klein

An avid explorer and travel writer with over a decade of experience in documenting remote destinations and outdoor adventures.